
About
I built Logic Vector because I think puzzle games should make you think, not stress you out with countdown timers and all that. No energy meters, no randomness, no inflated difficulty — just handcrafted grids where clarity and logic are the only tools you need. Each puzzle is like a little debate that you get to win.
HOW IT WORKS

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Read the Grid
Look at where you're starting, where you need to go, and what's in the way before you place anything — you can usually figure it out from what's already on the grid.
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Place Your Vectors
Drag arrows from your inventory onto open grid cells, orienting each one to steer the signal forward.
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Release and Resolve
Watch the signal travel your path in real time — if it reaches the target, the circuit closes. If not, one wrong vector is all it takes to trace back the mistake.
FEATURES
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One Right Answer, That's It
Each level only has one right answer, so you can't just guess your way through — you've gotta actually think about it.
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Inventory Pressure
You never have unlimited arrows. That's where the real challenge is.
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Progressive Complexity
The first few levels just teach you the basics. Then it gets crazy with signal splits, blocked spots, and these timed rotations that totally change how you think about everything.
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Signal Replay
Once you solve it, the signal runs through your path super fast — it's oddly satisfying to watch.