Title

About

I built Logic Vector because I think puzzle games should make you think, not stress you out with countdown timers and all that. No energy meters, no randomness, no inflated difficulty — just handcrafted grids where clarity and logic are the only tools you need. Each puzzle is like a little debate that you get to win.

HOW IT WORKS

Title
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    Read the Grid

    Look at where you're starting, where you need to go, and what's in the way before you place anything — you can usually figure it out from what's already on the grid.

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    Place Your Vectors

    Drag arrows from your inventory onto open grid cells, orienting each one to steer the signal forward.

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    Release and Resolve

    Watch the signal travel your path in real time — if it reaches the target, the circuit closes. If not, one wrong vector is all it takes to trace back the mistake.

FEATURES

  • One Right Answer, That's It

    Each level only has one right answer, so you can't just guess your way through — you've gotta actually think about it.

  • Inventory Pressure

    You never have unlimited arrows. That's where the real challenge is.

  • Progressive Complexity

    The first few levels just teach you the basics. Then it gets crazy with signal splits, blocked spots, and these timed rotations that totally change how you think about everything.

  • Signal Replay

    Once you solve it, the signal runs through your path super fast — it's oddly satisfying to watch.

TESTIMONIALS

  • “Didn't know I needed this game. I solve two or three levels every morning before work. It's challenging but fair — tough but never cheap. When you finally get it right, it just feels so good.”

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    Nadia R.:

  • “Clean and ruthless. No countdown timers, no ads popping up while you're thinking, no throwaway levels. Just grids and decisions. The harder levels will definitely put you in your place, but in a good way.”

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    Tom V.:

  • “Feels like solving a proof. I was a math major and this hits that same spot — you know, when everything just suddenly makes sense. Rare in mobile games.”

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    Iris C.:

  • “Every level feels handcrafted."
    Nothing feels random here. Every puzzle has its own logic, and solving it is incredibly satisfying.”

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    Ethan K.:

  • “Simple idea, brilliant execution. At first it seems almost too minimal, but every new level introduces another clever twist. The clean visuals help you focus, and finishing difficult puzzles never stops feeling rewarding.”

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    Sophie L.: